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Ships
Players pilot massive Ships on the Hyperchannel.
Ships are capable of firing many kinds of Projectiles,
and are protected by armor and shielding. A ship takes damage to its shields first,
and then to its armor if its shields are depleted. Ships are destroyed when their
armor is depleted. Shields recharge over time, and armor can be repaired by Repair
Drones or Defense Form. |
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The player's combat centers around their ship during a battle. When their ship is
destroyed, they will need to wait a short time to Surface (spawn) back in and resume
combat. |
Ships can fire
Projectiles in any direction, as well as control how fast the
projectiles travel. In addition, spin can be applied to projectiles. Spinning projectiles
will curve their course after they have been fired. Some
Projectiles can be rotated instead of spun. When fired, those projectiles
will point in the direction they are rotated towards.
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